Battlegrounds Mobile India faced a bit of a an awkward situation, when over the weekend, an IGN India report claimed that the game was still relaying some user data to a data server in China. The latter was being reportedly sent to a China Mobile Communications server, which is owned by the Chinese state-owned telecom operator. IGN stated earlier today that Krafton appears to have fixed the bug, and a server ping tested conducted by them showed that no further user data relay to Chinese data servers was being noted. Now, Krafton has issued a statement acknowledging the incident.
The spokesperson has further added, “The data shared to third parties are ONLY to enable certain game features. In the meantime, Krafton will continue to closely monitor and protect any data being transferred to unexpected and restricted IP addresses prior to the official launch.” It is not clear as to which ‘game features’ did the spokesperson refer to, and if these said features were optional. IGN India’s report from earlier today claimed that the only time that BGMI appears to be pinging a China data server at the moment is when a user requests their existing PUBG Mobile data to be ported to BGMI. The latter is still understandable since PUBG Mobile was published and operated by Tencent Gaming, which is based in China.
Based on the statement, Krafton alludes that while the data relay was spotted through a third party, it aims to do away with such issues by the time the game is launched for all. BGMI still remains in beta, and still requires users to sign up as a beta tester and pre-register for the game, before being allowed to download it. While we have noted that the game is a competent return for Krafton to India, it remains to be seen if the latest Chinese data debacle may cause any regulatory trouble for Krafton in India.